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Keet Mun Wong
keetmun


Location:
Singapore

Language(s):
Chinese, English

Member Since:
June 2004

Last Updated:
7 May 2009

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Woman's Portrait
Maya, mental ray, Photoshop, ZBrush
October 2008


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Hi, it's been a long time since I've posted complete work. I did this portrait as texturing, shading and lighting practice. This time around I tried to keep things simple by avoiding Maya hair and only using polygonal hair.

I used Maya and Mentalray for modelling, lighting and rendering, and Photoshop for the skin texturing. Zbrush was used for the bump map. Hope you like the results, and all feedback is appreciated!

Here's the wires:

http://img.photobucket.com/albums/v329/keetmun/femalePortrait/wiresCompiledSmall.jpg
This Image has 4 comments on CGTalk >

 
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